Unfortunately, I recently had a hard drive crash and lost a LOT of things including the pictures of this building getting built. Essentially, the techniques used were exaclty the same as the last building, with the notable difference being that I used crochet mesh, cut to size to simulate multi-paned windows. Just one way to give different buildings a bit of character and help each one look just a little different. I personally don’t like tables where all the terrain looks very uniform.
Again, questions, comments, and criticisms are always welcome.
Love Mordheim, and that is a nice scenery piece for the game.
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thanks. i really liked how this piece came out.
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