Collector’s of White Dwarf were treated to a Warhammer: Underworlds variant in the magazine’s December 2018 issue. The Glass-Mad Gargant article introduced a fun multi-player scenario where the players battle not only against one another, but against a crazed denizen of the Mirrored City. I generally try to always ‘play it painted’, so haven’t run the scenario until I could get myself a Gargant. Well, now I have a giant…
Battle Companies 2.0 for the Middle-earth Strategy Game has been out for several weeks now and I’ve already tested it out with my buddy over a couple of games. Since then, in a preparation for a map-based game with a local group, I’ve painted up my starter battle company. I’ll be playing Rivendell, as that’s my main army so far. I present to you, the Heirs of Gondolin!
I had a tough time imagining a group of elves would leave the sanctuary of Rivendell to go out adventuring in the world. Sure they could be sent on some errand by Lord Elrond, but that sounded a bit too boring. Instead, this group is descended from survivors from the fall of the ancient city of Gondolin. Inspired by the discoveries of Glamdring and Orcrist by Gandalf the Grey and Thorin Oakenshield, this company has left Rivendell against the better wishes of Elrond to seek more ancient artifacts that they consider to be relics of their past.
The leader of this company is Palarean or “Far Wanderer” as rendered in the common tongue. He is armed with a sword and shield. Palarean started out as an armored Glorfindel, whose head was removed to make my mounted version of Glorfindel on Asfaloth. He then got a head donated from Elrond from the Last Alliance, and there he sat for a while.
I figured I had two other figures in mind to be the sword wielding members of my starting warband and that a spear and shield might look cool on the pose. The shield is an extra from the metal spear elves I had laying around and the spear is a lance from an extra arm from the Rivendell knights kit.
Next up is one of the company’s lieutenants, the archer Sorontil, or “Eagle Horn.” I actually made this conversion and painted it up last year after the first edition of Battle Companies was released. Now he finally has a completed family.
This was a very simple conversion. Plastic bow elf with the head from a plastic wood elf. Bit of green stuff to add some hair and tidy up the conversion. Simple enough.
Mormacil, “Black Sword,” is the other lieutenant for the Heirs of Gondolin. I imagine him as being something of the combat champion of the group. Rather large and burly for an elf.
Another simple head swap. Since I now had a headless Elrond, I gave him the helmed head from an elf spearmen. I really like this pose of the Last Alliance Elrond, but since I have the much coveted finecast Elrond mounted and on foot, I figured he wouldn’t see much game time anyway. Also as a figure distributed in the Battles Games in Middle-earth magazine, he’s not exactly rare.
Tilion, “Horned,” I couldn’t find any quenya words for spear so went with a horns theme. This is the first of the two warriors the Rivendell battle company starts out with. They aren’t heroes so don’t have any Might or Fate yet.
See, this is the body that Mormacil’s head came from. The head is from the mounted version of Ellrohir that I used to make my mounted Glorfindel. Are you sensing a theme here? Waste not, want not.
Calmacil, “Sword of Light,” is the other warrior of the Heirs of Gondolin, equipped with a hand-and-a-half elven blade. I think Calmacil might be the brother of Mormacil, bringing the balance of light and dark to my band of elves.
This is a conversion that has been sitting around unpainted for a year or so. I originally intended him to serve both as a member of my battle company but also as an armored version of Lindir. When I first got into MESBG I bought a big lot of Rivendell elves, with a few other models in there. Among them was a banner bearer missing a head. It also happened to include a spear elf missing a spear. I managed to track down the now-rare Lord of the Rings conversion sprue which includes a single elf head. I removed the banner and attached it to the spear elf to make a banner elf with shield. I used a broken elven blade (possibly from Glorfindel?) and cut down the shaft of the banner to make it more the length of a sword.
In the latest edition of the rules, Lindir can still take armor, but is only equipped with a one-handed elven blade, so he can never go two-handed in combat. That’s fine, I have the finecast model for him as well, so might as well use it.
Last, but not least is Silinde, “One Who Shines White.” This model does not represent a starting model for the Rivendell battle company which consists of five models (2x swords, 2x spear and shield 1x bow). Silinde, then will represent one of my heroes should they choose to go down the new Path of the Sorcerer in the new Battle Companies. Or possibly as a hired sage. Technically sages are only listed as having the human keyword, but we can house rule that in our campaign.
This model was put together from the original Arwen sculpt. I don’t fancy this model much, the proportions are a bit wonky, she has a very narrow waist and reminds me of some of the Warhammer high elf models from around the same time period. I much prefer the Juan Diaz sculpt that is still in production.
In the ebay elf lot I mentioned earlier, there was also the strange inclusion of the arm sprue for the Mordheim elf mage. This itself is an excellent model, and from the more heroic scale Mordheim range, is more slender and has finer features. A perfect fit for our clunky Arwen!
This model also intrigues me for it’s potential use in proper points match games of MESBG as a Rivendell stormcaller. Not a particularly amazing profile, but it interests me because the reason I gave her blonde hair was to use as Celebrindal, wife of Elrond, daughter of Galadriel and mother of Elladan, Elrohir and Arwen Undomiel.
And there you have it! I leave you with a gallery of more angels of the paint jobs taken from my painting desk. Please leave your comments and criticisms below.
As I mentioned in my last post, I’ve started an Angmar force for the Middle-earth Strategy Battle Game. There’s a profile that has intrigued me in the Angmar army list for a while and now it has received a big boost in the new edition. And that would be Gulavhar, Terror of Arnor!
Gulavhar is a purely made-up creation by Games Workshop and not found anywhere in the Tolkien canon. I find it odd that while I generally prefer to stick to canon characters and monsters, that I found Gulavhar so appealing. For those unfamiliar with the game, Gulavhar is basically a giant vampire-demon monster. His Courage and Attacks stats are tied directly to his Wounds, which start at 4. As he gets wounded he gets weaker and more likely to flee the battlefield or more hesitant to attack other terror causing creatures. However he regains a wound for each enemy model he slays in combat. Gulavhar also boasts some cool rules, he is a spirit model which grants Angmar orcs the terror ability. He causes terror himself and has the Harbinger of Evil special rule that gives a -1 courage penalty to opposing models. He also has resistance to magic, monstrous charge and all the normal brutal power attacks monsters have in MESBG.
While Gulavhar is non-canonical, there’s definitely precedent for vampire-like creatures in Middle-earth. They are mostly described as bat-like creatures in the Silmarillion, and only one is named, Thuringwethil, who appears in the tale of Beren and Luthien. Luthien uses the cloak of Thuringwethil to sneak into Morgoth’s stronghold Angband under disguise as the vampire.
It happened that I received my model just as I heard about the Make a Trish challenge in the Oldhammer Facebook group. If you don’t know, legendary sculptor Trish Carden has a page on Facebook where she posts pics of the greens for models she has sculpted and shares tidbits and anecdotes from her days working at Games Workshop. It’s really fun stuff! A challenge was created in the Oldhammer Facebook group to paint a Trish Carden sculpt and the sculptor herself would pick a winner. I’ve admired the oldhammer movement from afar for a long time, however my old collection got sold off or lost a long time ago and I haven’t really acquired anything oldhammer since. I really wanted to participate in the challenge though and I posted if Trish had sculpted anything in the Lord of the Rings range. Turns out she sculpted Gulavhar! Perfect! While the mini is still in production from GW it’s only available in finecast resin. However I bought mine second hand in metal. That’s got to earn me some oldhammer bonus points, right? To complete the challenge, participants had to post a pic of the selected model next to this illustration of Trish.
As you can see, when I received the model, he was very … red. Perhaps he didn’t apply enough suncreen and got a nasty sunburn. Or he was just going for the Hellboy look, I dunno. After a bath in LA’s Totally Awesome, he was ready for reassembly. I added some cork bits to the base of the pillar thing he’s standing on as I felt it looked a bit awkward just rising up out of the middle of nowhere.
And then it was a matter of painting him up! Honestly I was hoping for more of a light grey, but it wasn’t looking great so I went a bit darker. Then I tried putting him in front of a background.
Cheers, everyone. Please share your comments and criticisms below.
It’s been a long time since my last hobby update. I haven’t painted up too much since I completed my Underworld Denizens team for Blood Bowl, up until the past two weeks. So let’s start off with the most recent. This weekend I finally finished my Cirdan for my Rivendell force, despite having started him … wow, almost a year ago! I picked up a color from a different line of inks, Amsterdam Acrylic Inks to finish off Cirdan’s robes. I wanted the robes to be a light grey, but repeated coats of Nuln Oil weren’t getting there for me, which is why kind of got abandoned.
The GAMA trade show has finally brought us some much anticipated Blood Bowl news, and boy was it a surprise to some! Speculation had run the gambit on the next team to see the light of day and personally I will admit that I was surprised. The crew of WSTZ discusses the design of the new diminutive team and Jeff works his wizardry to translate this team onto the Blitz Bowl circuit!
I haven’t regularly used Star Players in league or tournament play in a very long time. Back in the original 3rd edition rules Star Players where much cheaper than they currently are so it was quite common to see them in play. When I attended the first Blood Bowl Tournament at GW Nottingham it was a staple to see all the big names on just about every team at the tournament. In fact my Chaos Dwarf team rocked Hthark The Unstoppable through it’s first several tournaments. I’m pretty sure every Undead team I played against had Count Luthor and every human team had Griff. They were so cheap it would have been ridiculous not to use them. A few iterations of rules later and taking those guys now is a huge commitment so its rare to see such big names on the field. Some tournaments though have adopted homemade heroes which has given me the opportunity to create some of my own Blood Bowl Stars. Continue reading
As a big fan of Warhammer Underworlds: Shadespire I was pleased with the news last year of a second Underworld location….the Nightvault. Not an entirely unique locale the Nightvault is deep within the heart of the Mirrored City, Shadespire. More importantly though…more warbands!
Anyone I know fortunate enough to have a go at GW’s Blood Bowl Universe intro game, Blitz Bowl, has had a grand time. Released only in select markets its availability is limited which is a shame as this is a fantastic refinement of the Blood Bowl concepts by designer James Hewitt. This isn’t a review of the game or its mechanics, there are plenty of those to be found online, but how this limited release title enabled this hobbyist to finally be able to build a little Blood Bowl themed terrain.
Better late than never, Games Workshop has finally gotten around to giving us the last of the goblin secret weapons and a troll with two feet on the ground! I take the time to unboxing and assemble these fantastic new models, so follow along below and see how these new models come together.
Believe it or not this project yet lives! Ironic that a project involving the undead refuses to die. Despite the inconvenience of having to put my life on hold for a year, I’m now back home and still trying to get this team finished. It’s been a bit of a rough start as I was more than certainly a bit rusty with the old paint brush. Still, despite a bit of squeaky joints I made some noticeable progress.