Anyone I know fortunate enough to have a go at GW’s Blood Bowl Universe intro game, Blitz Bowl, has had a grand time. Released only in select markets its availability is limited which is a shame as this is a fantastic refinement of the Blood Bowl concepts by designer James Hewitt. This isn’t a review of the game or its mechanics, there are plenty of those to be found online, but how this limited release title enabled this hobbyist to finally be able to build a little Blood Bowl themed terrain.
So… when I first started this site, it was mostly about terrain, and occasionally about minis. Then, Games Workshop went and announced that they were re-releasing my favorite game, Blood Bowl, complete with all new miniatures. As a result, for more than a year now, I have focused mostly on new minis for Blood Bowl, along with occasionally writing about other games. This has been a little bit of a dilemma for me since I dislike painting minis so much. What got me into the hobby in the first place was pictures of really awesome terrain that I saw on websites like TerraGenesis. While keeping up with Blood Bowl releases, I got away from the part I liked most about this hobby… the terrain.
With Games Workshop’s recently release of their competitive arena battle game, Shadespire, many players have looked for ideas on how to add a bit of flair to their adventures in the Mirrored City. We still have a large back catalog of proper minis to paint, so in the meantime, we’ve opted to go back about 15 years for a product that fits our current gaming needs.
The NOVA Open tabletop wargaming convention started today, and with the convention came a closer look at the upcoming re-release of Necromunda from Games Workshop. As reported on the Warhammer Community website, Games Workshop demoed the game for attendees… and my how the game has changed.
I want to start this post with the following disclaimer: I am pretty new to gaming mats. I have used a couple of custom printed neoprene Blood Bowl pitches over the years, but that is about the limit of my experience. I have technically owned a couple of Mantic Games mats for Deadzone for about a year or so, but since I have yet to actually play Deadzone, all I have managed to use them for is as a backdrop for taking pictures of miniatures. Well, it’s officially time for that to change! Deep-Cut Studio has graciously agreed to send us one of their Space Hulk gaming mats for review, so here we go!
“Wargame terrain so tough, you’ll be passing it down to your children.”
My son has recently graduated from Heroscape to Age of Sigmar selling off all his Heroscape to bankroll the Age of Sigmar starter set (as well as a Nintendo Switch). What this means is that we now needed a whole new set of terrain for this new game. Our storage space is fairly limited so we needed something that could be stored in a small space, which likely means the scenery bits would need to be on top of each other. Additionally, we still have little sister who also likes to play with minis having done so for years with that Heroscape set. Add these two together, and we needed easy to store, durable terrain. Games Workshop’s hard plastic with small bits and details wouldn’t do.
My son and I have recently been getting into Age of Sigmar, particularly the Shadespire setting for the Skirmish ruleset. This being a new venture in gaming for me necessitated a battlefield. Since we were getting into this from scratch we needed to get terrain and mat in short order . This stuff can get pricey, so I looked around for the best value. Behold Mats by Mars.
Well, here we are… a full two and a half years since my last Mordheim Terrain Tutorial post. What can I say? Better late than never I suppose. Since my group had not played Mordheim (until a couple of weeks ago) in the time since my last update, and with me diving with both feet back into Blood Bowl in that time, the Mordheim projects just got figuratively and literally put on the shelf for a while. After receiving a couple of requests somewhat recently to finish the tutorial series, and realizing that making terrain is actually my favorite part of the hobby that I have neglected for quite a while now, I decided that it was finally time to finish this terrain piece, and the tutorial.
First, to get anyone caught up who has not read the previous posts:
OK, I do not usually post this sort of thing, but I am starting to get a little excited about this game… The basic rules section for the new Shadow War: Armageddon have apparently been leaked online via an Imgur account. Please see the images below and drool!
OK, so it has been what… eight months since my last post? Well, I never claimed to be particularly good at this blogging thing. I can mostly attribute my lack of activity on this site to two things: 1) A general lack of activity in my gaming group. 2) A bit of hobby burnout. Anyway, I am going to see if I can pick things back up a bit, and start posting a little more regularly again.
The lack of group activity is due to real life. One guy moved away, one guy has five kids and is too busy with other things, one guy has had some significant family health issues, one guy is still active military and just got deployed to the Middle East. The burnout basically stems from a marathon painting session at the beginning of the year in an attempt to get three Blood Bowl teams ready for Orclahoma Bowl in March. It looked a little something like this…