Nuffle Amorical Football: The Miasma of Debauchery Part 2

IMG_0739

With the color scheme decided, it was time to get this team up and running.  I decided to go with the typical plan of working through lineman, specialty players, and finish up with stars and staff.  I understand the usefulness of batch-painting, but I have a hard time spreading myself over more than five to six models at a time.  I get excited when a model goes from the ugly patchy phase of having base coats to the when it starts coming together, and batch painting large groups keeps models in that ugly phase for a long time.  Did I also mention it’s really boring?  My brain likes to see progress, so my batch groups stayed small.  Continue reading

Ronin: Sohei Buntai

After the Bandits, the Koryu, and the Ninja, I’ve now got a fourth buntai… the Sohei. Usually, I prefer to create and employ my own colors for factions, so this may be the first time I’ve simply gone with the faction colors as presented in the rulebook’s samples. I kinda like the black and white Sohei model in one of the pictures in the Ronin rulebook, but my other three factions are in darker colors, so for these warrior monks, something colorful to contrast was ideal. The traditional orange and yellow work. I used AK colors with a Seraphim Sepia wash for shading. not a perfect shade, but works for me!

Continue reading

Ronin: Dragon Rampant Warband

The Rampant series from Osprey is another ruleset I’ve become enamored with in recent years. While painting Ronin models, I’ve kept an eye on what could be combined into a larger force so I could flex the same models between both rulesets. So, without further ado, here’s the 24point Dragon Rampant warband using three Ronin buntais and three mythological creatures, the Yami No Taiyo (or the Dark Sun). Starting with the Jorogumo and going clockwise:

  • Lady Kage (Leader): Light Riders (Single Model Unit – 4pts)
  • Shuten-Doji & the Amanojaku: Bellicose Foot (Reduced Model Unit – 4pts)
  • Shadow Dancers: Scouts with Invisibility (5pts)
  • Bandits of the Dark Sun: Light Foot with Mixed Weapons (5pts)
  • Hypnotized Swordsmen: Elite Foot (6pts)

Even though Jorogumo don’t work with Bandits, officially, in Ronin, I painted them in similar colors knowing they were going to be her general foot troops in Dragon Rampant. As shared last post, Jorogumo can lead Koryu by entrancing them. Here, I’m using them hypnotized as her elite guard. The Oni, Amanojakuo, and Ninja…well they’re up for working in her employ for their own shadowy goals.

Ronin: Mythological Creatures Part II

One of the advantages of Ronin, besides being a killer ruleset for small-scale skirmish gaming, is that it has a low model count. This makes collecting all the Swords-for-Hire or optional Mythological Creatures easy and affordable. Previously, I’ve painted up the Oni, Amanojaku, and Kappa. With the three above (L to R: Kitsune, Jorogumo, and Tengu) I’ve finished the other three types and completed all the creatures for hire in the world of Ronin.

Continue reading

Ronin: The Villagers

Quick post on eight Perry Miniatures villagers used for scenarios in Osprey’s Ronin. Despite my hesitation, I attempted an easy pattern on one of the lady’s yukata . It was basically a white circle with a red line drawn through. Even then, it didn’t come out great, but looks good enough on the table. As usual, looking at one of these posted photos…several fixable errors jump out at me. My next paint session is going to involve a little cleanup with this set. Still, they were easy to paint and fit my little village well. On to the next set…

Ronin: The Koryu Buntai

Last summer, I completed a Bandit Buntai for Ronin to face off against James’ Sohei. Though my Bandits weren’t very successful, the game Ronin itself is a lot of fun, and after those games I knew I’d want to expand my collection. Seven months later or so, I finally got around to painting that next buntai, The Koryu.

Continue reading

Xenos Rampant: The Punks

“You think this is a f’n’ costume? This is a way of life.” – Suicide, Return of the Living Dead.

For this gang, I was thinking that maybe I’d have each model be unique in their own colors, but…nah. Unified gang colors make the models easier to paint. Plus, as they could be a unit in Xenos Rampant, probably Berzerk Infantry, I want them to have a unified aesthetic that’s better for gameplay. Besides, anyone who’s spent any time in and around punk circles has probably seen the irony in there being a bit of conformity.

Continue reading

Xenos Rampant: The Ninja

Almost two and a half years ago, I created a few ninja vehicles for Gaslands. At the same time, I put together some foot models to go along with those rides, but I never got around to needing them. Well, since then Xenos Rampant has come out, and we’ve started developing some light house rules for pedestrian models in Gaslands. The time was right to get some ninja on-foot models ready for Roswell ’98.

Continue reading

Rise From Your Grave: Resurrecting an Old Classic

img_4085-1

I have a long history of incomplete hobby projects.  My usual method of operation is getting excited to start a project, buy all the models to make it happen, start the hobby part of the project, add to the project to make it larger than the original scope, get burned out on the project, and then move on to the next project with the original unfinished. With Blood Bowl being my main hobby project, it’s no surprise that almost half of my teams are incomplete to one level or another.  With the prospects of a retro Blood Bowl event in 2024, I figured now was the time to wrap up my longest unfinished project. 

Continue reading