So word must have gotten out at work that I had a few minutes of spare time in the evening as it seems since my last update my work load has been grown exponentially. Despite the lame hours away from home and family I have been slowly chipping away at my undead team and have a status update for everybody.
First up is some updated shots of my skeletons and zombies. I was able to get the models based with static grass and finished up some of the minor details like blood oozing out of the zombies. I am missing numbers still as I am not sure what route I am going with on them. I ordered up some custom-ish numbers from Bedlam Creations going with white numbers with an orange outline. These would work perfect with the models except that not all models have open spots available on them for numbers. I did get a number 1 onto a skeleton but the number ‘plate’ had a rather inconvenient whole in the middle of the plate that swallowed the number. I may resort to going with number bases, which is fine, but either way I’ll be saving the transfer work till last. On to the near complete models!
Forgive the changes in color tones on the models. I’m using my IPhone for a camera and I am having a tough time getting consistent results so I had to use some editing on the brightness to get the pictures to show up decent. Overall I am pleased with the outcome of the models. The white tone on the pants for the skeletons was a bit off do to me trying to get the desired look, but on the table it doesn’t look very noticeable. With the meat shields finished I moved on to the ghouls.
As far as this team is concerned I think the ghouls are packed full with some very challenging details. Between their large number of straps and long nails they were certainly a rewarding challenge to paint. My main concern at first was what color to go with on the skin. GW has lately gone with an almost white color but I thought that would clash with the white pants. Grey was suggested, and while that would compliment the orange on the uniforms, I instead opted for a very pale flesh color. It worked well in the end although my one area of complaint was the claws. I attempted to give them a dirty appearance but I think there was too much contrast in the colors. Here they are in their 90% completion.
Since they are not wearing helmets I opted to do the stich work on the fabric in white to give a similar nod to the white stripe on the helmets on the skeletons and zombies.
All the stripes on the pants where hand painted on which is a bit of a challenge when there is a lot of folds in the fabric
The ghoul above reminds me of the scarecrow from Batman so I left the eye holes in his mask extra dark to make him more sinister.
You may have noticed that a few of the ghouls brought extra hands with them on their belts. I’ll probably add a little blood technical paint and then get the static grass on. Although these models where a challenge to paint I feel that they are perhaps the best sculpted models on the team. While a bit of a manicure may be in order, I like these models a lot and I can’t wait to see them on the pitch.
The remaining models I think should go quicker than these four. The Flesh golems and Mummies are so large that their details should be easy to paint and the Wights seem to be a rather straight forward to paint with the only question being to have the cloaks be orange or white. Unfortunately I am going to be out of the country soon so I may only get one more update in before this project will get shelved.
Hope everyone had a great holiday season and hopefully I’ll have more progress soon!
Great work James! I think the first time I saw those Ghoul minis, I really didn’t care for them. Your paint job really brings them to life though and I love how their colors tie in with the rest of your team.
“Straps”. Seriously, the bane of many painters I imagine. I was making good progress lately, usually getting some base colors on 3-4 minis a night, then I started on the straps…and was down to 1-2 minis a night. Ugh.
I agree that painting them really brought out my appreciation of the design. I was pleased with the flesh color. I used the new (to me) color flayed one flesh for the highlights and I liked how it turned out. Hopefully these four model will put me over the hump and the rest of the painting will pick up steam.
Straps I don’t mind too much, but when there are more straps than pants it turned into a hassle!
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Oh thanks, I was going to ask what color you used on the flesh. It looks good. I’ve been debating on the pale flesh I painted on my Dwarves. I wanted a ‘pasty white Northerner look’ (I could probably just look in the mirror for that one!). I used Vallejo Model color Basic Skintone. It’s pretty diluted, so worked pretty well. I’m still not sure what I am going to wash it with though. Don’t want to go too dark, but it also won’t look right if I go too light.
Great work, James! That is one good looking team. My vote would be white for the cloaks to give contrast to the (I assume) orange shoulder pads of the Wights.
Great looking models, James. Never considered black base rings for BB, but why not…black base rings always makes a model look polished. Good stuff!
I like the black ring, makes the grass and orange pop on the models. I’m sure there will be concern from some unable to tell the difference between the zombies and skeletons but I’m sticking with the black.
Great work again, James! You’ve a great eye (and skill with the brush) for the details.
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