Along with Blood Bowl, Space Hulk is one of the classic Games Workshop board games that nailed their rules about 30 years go. Though neither of these two are the pillars that support Games Workshop they have been steady workhorses that have yet to be bettered by modern game designs. Jervis Johnson and Richard Halliwell created two foundational titles that I still enjoy tremendously. The trick with Space Hulk for me though is…I never really liked the Terminators or the Imperium. In fact, the 40K gothic aesthetic as a whole doesn’t really do it for me. Enter…The T’au.
Well, even though I based up these three minis this weekend with time to spare for the Tale of Painters’ Tale of Tuesdays challenge, I forgot to take a nice photo of my minis. So here’s this one I shared with my buddies over the weekend from my work table. One catcher and two linemen. The lineman on the right got a slight conversion, an arm swap with a wardancer, just to give a little more variety to the pose.
Scandalous unpainted picture below!
Its been an unprecedented flurry of painting these past few months. Its mostly out of fear up my new schedule that is about to start completing crushing what little free time I have. Fear is apparently a good motivator as it has enabled me to keep up with the Tale of Tuesdays posts to get this extended project closer to the finish line!
Having come around to the 2016 release of Games Workshop’s classic game of gridiron mayhem, Blood Bowl, it’s become time to update the ladz with a new kit. With many other projects in the queue, the Tale of Tuesdays event was the perfect time to start making progress.
The day after I wrote my unboxing for the new Games Workshop Atherlorn Avengers kit, I started painting some minis for the Blood Bowl painting challenge put on by Tale of Painters. If you’ve seen my post on the Blood Bowl Community over on Facebook, I’ve been playing around a lot with Photoshop trying to nail down my team colors. While my Arsenal and Codillion Clarions color schemes got lots of likes, in the end I decided to go with a Celtic inspired theme. I felt this was both sporty and fit with the nature aesthetic I felt most wood elf teams would go for. Continue reading
Recently, Catalyst Games released two new introductory box-sets for the battle-hardened BattleTech line. Despite gaming longer than BattleTech’s 35 years in existence, I’ve never actually gamed anything in this IP. Not even the ever popular video-games. But here I am…in my mid-40s and it looks like I’m becoming a Mechwarrior.
In all the hubbub about the new Contrast paints, some new colors added to the classic Citadel range have kind of been forgotten about. Some of these are colors that used to be part of the Forge World paint range but have been brought into the Citadel fold. I picked up two (Grey Knight Steel and Iron Warriors) and gave them a shot. Continue reading
Collector’s of White Dwarf were treated to a Warhammer: Underworlds variant in the magazine’s December 2018 issue. The Glass-Mad Gargant article introduced a fun multi-player scenario where the players battle not only against one another, but against a crazed denizen of the Mirrored City. I generally try to always ‘play it painted’, so haven’t run the scenario until I could get myself a Gargant. Well, now I have a giant…
Battle Companies 2.0 for the Middle-earth Strategy Game has been out for several weeks now and I’ve already tested it out with my buddy over a couple of games. Since then, in a preparation for a map-based game with a local group, I’ve painted up my starter battle company. I’ll be playing Rivendell, as that’s my main army so far. I present to you, the Heirs of Gondolin! Continue reading
As I mentioned in my last post, I’ve started an Angmar force for the Middle-earth Strategy Battle Game. There’s a profile that has intrigued me in the Angmar army list for a while and now it has received a big boost in the new edition. And that would be Gulavhar, Terror of Arnor! Continue reading