Modular Bridges?!?

Here’s another idea I’ve been toying with… I have always loved makeshift bridges, and walkways between buildings in Mordheim. One of the biggest problems though is that they fall every time someone bumps a building. So I started thinking about attaching the bridges to the buildings themselves. But then I would be stuck with the buildings and bridges in one configuration, and that doesn’t work for me because I like to change things up too much. So I started toying with the idea of a system that would be modular, but still “lock” in place so that the bridges didn’t come tumbling down if someone sneezed.

I thought about the problem for a few months, toying with different ideas in my head. I kept running into a problem though… How to disguise the mounting system when not in use so it doesn’t LOOK like a modular mounting system. I tried to think of a way to tie the mount into a balcony or partially destroyed balcony and still make it look natural but couldn’t think of a way to do it… until…

It struck me that if my bridges were all going to be modular, why couldn’t my balconies be modular as well? I could just make a small handful of balconies in various states of destruction and simply hang them by the same mounting system that the bridges use. problem solved. Below are pictures of my prototype bridge and mounts…

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This is a guard tower that I just started working on. You can see the mount on the front of the building about halfway up.

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Here is a close up of the mount. Just made of balsa for now, and pinned to the wall of the building for a little extra strength.

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Close up of the ends of the bridge. These tabs slide right into the slots on the mount. Also pinned for strength.

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The bridge in place between two buildings. It’s a reasonably tight fit and just through casual bump testing, it seems to be holding well.

If I had a scroll saw or something, I could cut it out of a harder wood for more strength, but alas, I don’t. Refining of the idea will no doubt come after play testing, and the balsa wood mounts may or may not hold up at all, but I liked the idea of it if nothing else.

I have not made any of the modular balcony pieces yet but I will hopefully get one done in the next couple of days and post something.

More posts and more terrain coming soon!

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Back to work!

It’s been a little while since I have posted anything. What can I say, being a dad is tiring, and time consuming. Having said that though, I felt like it was finally time to get back to annoying people on the interwebs! I have had several ideas for terrain swimming around in my head lately, and with a Mordheim campaign possibly happening in the spring, I decided that I really needed to get to work as I don’t yet have a full table worth of terrain. I usually only work on one piece at a time so I can really concentrate on finishing said piece, but now I’m worried that I won’t have enough time to get a whole table done so I am actually working on 6 pieces all at once. The idea is to get them at least functional, if not finished by the time the campaign starts. Unfinished pieces on the table are kind of a bummer, but not as much as a table with only 4 or 5 buildings.

As I progress with the buildings I will post more, but today I will start by teasing two pieces that I’m currently working on. One is a part of something that will end up being a much bigger idea if I can manage to pull it off right, and the other is kind of a table centerpiece.

I have recently been playing Bioshock Infinite and I was really taken with the visual of the GIANT winged woman statue that loomed over everything. That kind of got me thinking about how the impact of that kind of visual could work in a game like Mordheim. With that idea in my head, I headed over to my local hobby superstore and went to the Christmas decoration section(that stuff goes up mid summer these days…). After a bit of looking, I found a statuette that, while not perfect, would work. Here it is…

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The statuette is bigger than it looks. For scale I have placed it next to a 5 story piece… The statuette is taller.

Now, the piece I have in mind will mainly be an atmosphere and line of sight breaking piece, but I also wanted it to have at least SOME interactivity with minis. With that in mind, I build a large pedestal base for it as an almost Statue of Liberty style piece. It works because most statues this large in scale, would have that sort of base to them. This is what I came up with…

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As you can see, the statue now TOWERS over the 5 story building it is next to by a good four inches. The base is six inches by six inches, and will have plenty of room for barricading and minis to run around. All it needs is some detailing and “roughing up” and it should be a relatively easy to make, yet attention grabbing piece. Can’t wait to show it off when it’s done.

The second, aforementioned building, is the 5 story piece the statue is next to. It’s going to be a fairly simple guard tower, but I have thought up a way to make it connect to several other pieces in a couple of different places via a modular bridge idea I thought up. Now, if I can only pull it off properly…

That’s all for now! Hope I didn’t bore the two or three people who might read this too much!

Thanks!

***edit***

I just wanted to add one more pic to reinforce the scale of this piece…

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That’s a normal 28mm sized mini sitting on the base with the statue… BOOM! 🙂