Blood Bowl: Skaven Team and The End

Over 30 years ago, my Blood Bowl journey started with the second edition metal Skaven models and the above rat ogre that I converted from an old school metal BoneRipper model. That team has long passed on and the rat ogre as given to WS&TZ’s very own James (@dkok) and he’s owned it for a few decades. This fall, I’m hosting a Gutter Bowl event with an old school flair….pre-2016 edition of BB models only. For this, James had sent me the rat ogre back, and with this model I’ve decided that as he was part of the Alpha Team…he’ll also be part of the Omega.

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Nuffle Amorical Football: Zhufbar Gromriliers Part 1

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Next team up on the painting block is my dwarf team. Continuing my trend of NFL themed teams, it’s on to the Games Workshop dwarf team. Pittsburg’s historic history of the steel industry is a great fit for a dwarven team, as is their history of punishing defenses and a strong running game. Thanks to Casey for whipping up the team logo for me!  In case you don’t know, Gromril is the Warhammer metal that is prized by all for making of armor and weapons.  I went with the city of Zhufbar as it was renowned for its metal working, and it fit perfectly with the theme. The first major question was to determine the paint scheme. Continue reading

Roswell ’98: Roadway

For awhile the lack of road on my table has kind of bothered me. Not that any of the rulesets that I have for my Roswell ’98 Post Apocalyptic games require roads, but it just seemed odd to me to have buildings out in the desert with no road to get to them. Even for something like Gaslands, it seems weird that cars would just drive around randomly in the unpaved desert without broken axels and flat tires everywhere. I mean, even the Mad Max movies pretty much have the vehicles on roads of some sort for the most part.

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