Added another touch to my Alien Invader faction, this time some reptilians and a thing that should not be. All three are part of the Reaper “Sliggs and Squarg” blister. With a brainy Martian, greys, and now reptilians, (and human collaborators) this faction has all the elements of a 90s ufo conspiracy.
Painted up a few loose figs for my Ninja-type faction. They are from L to R: a red ninja from the Dark Alliance Stalker set, an Elheim survivor, a street samurai troll from the old Ral Partha Shadowrun line (as an Oni), and one of the Citadel Dark Future street warrior models as a stylin’ Yakuza boss. These characters flesh out the rest of my models to make a full Xenos Rampant Detachment. I might make the Oni character one of the rare Elite Units in my collection. It seems that might make sense with the range and melee weapons he’s packing plus oni magicks. In hindsight, I wish I had painted all my ninja models red. Oh, well.
For awhile the lack of road on my table has kind of bothered me. Not that any of the rulesets that I have for my Roswell ’98 Post Apocalyptic games require roads, but it just seemed odd to me to have buildings out in the desert with no road to get to them. Even for something like Gaslands, it seems weird that cars would just drive around randomly in the unpaved desert without broken axels and flat tires everywhere. I mean, even the Mad Max movies pretty much have the vehicles on roads of some sort for the most part.
This larger piece turned out a little better after some lessons learned on those other buildings. Mainly…don’t add a graffiti transfer over paper… for now anyway. Ha! As my post apocalyptic setting takes place in New Mexico, I thought it would make sense to go with a regional gas station, so Allsup’s it is.
Another short post here. Not too much to say about it. I’ve had these 6-7 pieces of 3D printed scatter terrain for about a year. Terrain is always kinda tricky because it seems less useful to paint than, say, character models, but it actually impacts the table so much more. I’m always really pleased after knocking some out.
“For the good old American life: For the money, for the glory, and for the fun… mostly for the money.”
The last gang I have to paint models up for are The Bandits. I was calling them “The Rockers” or “The Smugglers” earlier, but we’ll go with The Bandits for now.
Almost two and a half years ago, I created a few ninja vehicles for Gaslands. At the same time, I put together some foot models to go along with those rides, but I never got around to needing them. Well, since then Xenos Rampant has come out, and we’ve started developing some light house rules for pedestrian models in Gaslands. The time was right to get some ninja on-foot models ready for Roswell ’98.
Playing some games of Gaslands recently, I realized that I needed a few more obstacle types. I determined that I needed markers to represent vehicles that get wrecked, but I also wanted some destructible terrain.