Roswell ‘98: Sliggs and Squarg

Added another touch to my Alien Invader faction, this time some reptilians and a thing that should not be. All three are part of the Reaper “Sliggs and Squarg” blister. With a brainy Martian, greys, and now reptilians, (and human collaborators) this faction has all the elements of a 90s ufo conspiracy.

Roswell ‘98: Moar Ninja

Painted up a few loose figs for my Ninja-type faction. They are from L to R: a red ninja from the Dark Alliance Stalker set, an Elheim survivor, a street samurai troll from the old Ral Partha Shadowrun line (as an Oni), and one of the Citadel Dark Future street warrior models as a stylin’ Yakuza boss. These characters flesh out the rest of my models to make a full Xenos Rampant Detachment. I might make the Oni character one of the rare Elite Units in my collection. It seems that might make sense with the range and melee weapons he’s packing plus oni magicks. In hindsight, I wish I had painted all my ninja models red. Oh, well.

Roswell ’98: Southwestern Cryptids

One of the things I appreciate about games like Dracula’s America is the inclusion of North American creatures (or cryptids as some may consider them). I have a single posse for that game, but I don’t have a table or group for it, so haven’t gone all in on the creatures. With my Roswell Post Apocalyptic setting, I do have players and terrain. So, looking over a list of Southwestern cryptids and what’s suitable for 1/72, I landed on Skinwalkers, a Thunderbird, and a Pale Rider.

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Better Off Lead

Turning 50 this year, I decided to run a little event with some of my gamer buddies from over the years. In a nod to the Oldhammer movement and the “Bring Out Your Lead!” event, I went with a Dark Future inspired logo and similar call-back to oldschool lead models…. Better Off Lead!!!

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Roswell ’98: Roadway

For awhile the lack of road on my table has kind of bothered me. Not that any of the rulesets that I have for my Roswell ’98 Post Apocalyptic games require roads, but it just seemed odd to me to have buildings out in the desert with no road to get to them. Even for something like Gaslands, it seems weird that cars would just drive around randomly in the unpaved desert without broken axels and flat tires everywhere. I mean, even the Mad Max movies pretty much have the vehicles on roads of some sort for the most part.

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Roswell ’98: Trees

I was looking for a set of bare trees for 28mm models for a medieval project I want to work on later and came across a set from Mantic called “Gothic Grounds”. The set includes four trees and a pair of stumps. In hand, they appeared a bit too small for what I wanted for 28mm, but as seen in the picture above, they look just about right for 1/72. So….more terrain for my post apocalyptic table!

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Roswell ’98: Gas Station Terrain

This larger piece turned out a little better after some lessons learned on those other buildings. Mainly…don’t add a graffiti transfer over paper… for now anyway. Ha! As my post apocalyptic setting takes place in New Mexico, I thought it would make sense to go with a regional gas station, so Allsup’s it is.

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Roswell ’98: Barricade Scatter Terrain

Another short post here. Not too much to say about it. I’ve had these 6-7 pieces of 3D printed scatter terrain for about a year. Terrain is always kinda tricky because it seems less useful to paint than, say, character models, but it actually impacts the table so much more. I’m always really pleased after knocking some out.

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