Roswell ‘98: Moar Ninja

Painted up a few loose figs for my Ninja-type faction. They are from L to R: a red ninja from the Dark Alliance Stalker set, an Elheim survivor, a street samurai troll from the old Ral Partha Shadowrun line (as an Oni), and one of the Citadel Dark Future street warrior models as a stylin’ Yakuza boss. These characters flesh out the rest of my models to make a full Xenos Rampant Detachment. I might make the Oni character one of the rare Elite Units in my collection. It seems that might make sense with the range and melee weapons he’s packing plus oni magicks. In hindsight, I wish I had painted all my ninja models red. Oh, well.

Roswell ’98: Southwestern Cryptids

One of the things I appreciate about games like Dracula’s America is the inclusion of North American creatures (or cryptids as some may consider them). I have a single posse for that game, but I don’t have a table or group for it, so haven’t gone all in on the creatures. With my Roswell Post Apocalyptic setting, I do have players and terrain. So, looking over a list of Southwestern cryptids and what’s suitable for 1/72, I landed on Skinwalkers, a Thunderbird, and a Pale Rider.

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Roswell ’98: Gas Station Terrain

This larger piece turned out a little better after some lessons learned on those other buildings. Mainly…don’t add a graffiti transfer over paper… for now anyway. Ha! As my post apocalyptic setting takes place in New Mexico, I thought it would make sense to go with a regional gas station, so Allsup’s it is.

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Roswell ’98: Moar Xenomorphs!

It’s been a little quiet around here due to work and other life activities, luckily I had a simple project to ease back into the saddle. Here’s 20 1:72 “not-Alien” models from Elheim. They can be used in my games of Xenos Rampant, Fistful of Lead, Zona Alfa, Gaslands, whatever. Having 20 aliens seems like they’d have their use…

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Xenos Rampant: The Bandits

“For the good old American life: For the money, for the glory, and for the fun… mostly for the money.”

The last gang I have to paint models up for are The Bandits. I was calling them “The Rockers” or “The Smugglers” earlier, but we’ll go with The Bandits for now.

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Xenos Rampant: The Punks

“You think this is a f’n’ costume? This is a way of life.” – Suicide, Return of the Living Dead.

For this gang, I was thinking that maybe I’d have each model be unique in their own colors, but…nah. Unified gang colors make the models easier to paint. Plus, as they could be a unit in Xenos Rampant, probably Berzerk Infantry, I want them to have a unified aesthetic that’s better for gameplay. Besides, anyone who’s spent any time in and around punk circles has probably seen the irony in there being a bit of conformity.

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Xenos Rampant: The Ninja

Almost two and a half years ago, I created a few ninja vehicles for Gaslands. At the same time, I put together some foot models to go along with those rides, but I never got around to needing them. Well, since then Xenos Rampant has come out, and we’ve started developing some light house rules for pedestrian models in Gaslands. The time was right to get some ninja on-foot models ready for Roswell ’98.

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Xenos Rampant: The Martian

Here’s the main antagonists of my little Roswell ’98 setting, the aliens that have come back 50 years after the ’48 “weather balloon” incident. A lot of angles I had bouncing around in my head to use “cult” style minis from two great 20mm lines solidified in this detachment.

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