Silver Bayonet: Bandits and Deserters

IMG_4811

One of the big three blocks of units I need for Silver Bayonet are bandits.  According to the worst-case scenario I need a total of 13 of these scallywags to handle any of the scenarios in the core rule book. With the addition of Silver Bayonet: Canada and Egypt, I decided to go outside of the box and select some banditos that would work in multiple theaters of conflicts. Continue reading

The Silver Bayonet: Vampires and Demon

IMG_4082

Continuing my ongoing project for The Silver Bayonet, I have again turned to AD 1666 to fill in some of the missing creatures I need for the game.  Keeping the single player scenarios in mind, it is essential that I get zombies, wolves, and vampires knocked out.  The numbers of zombies and wolves is pretty high, so instead of starting with a large group I decided to knock out the smaller group of vampires first.  Continue reading

Terrain: Painting Realistic Stone

IMG_2937

I’ve been sitting on a lot of terrain. In the past I never did much in building or painting terrain, usually relying on others to put up the scenery. Being a naturally slow painter and being burdened with long hours at work, taking the time to paint terrain seemed a luxury. Recently though I have started buying terrain pieces. Mostly components to fit in with Dark Age to Napoleonic eras. Most of these buildings are stone so I wanted to find a system that could easily paint up stone while making it look realistic. Following my usual modus operandi, I scoured the internet to find someone who had the solution. 

Continue reading

Silver Bayonet: Werewolves and Scarecrows

IMG_4808

Progress has continued on the Silver Bayonet front with a couple of easy wins getting more of the monsters of this gothic horror game on the table.  I have the scarecrow models from North Star but for the first of several werewolves that I need I have turned to my extensive backlog and pulled from Anno Domini 1666! Continue reading

Silver Bayonet: Goblins

IMG_4807

With my Prussians ready to see some action it was time to get some of the many creatures of the Gothic-Horror game ready for play.  I have just about all the models made for waves 1&2 of the Silver Bayonet line, but I am determined to get all of wave 1 finished before I start working on the second.  Up first I decided to tackle some of the best dressed goblins on the market.  How can you beat a goblin wearing a tricorn?  Continue reading

Silver Bayonet: Prussians

img15902

I’ve collected a sizeable amount of Silver Bayonet models, but I have not had the time to sit down and work on them.  After some heavy-duty surgery, I found myself on 30 days of convalesce. With the excuse that it was doctor’s orders to take it easy, I poured myself into some work into some Silver Bayonet models. First out of the gate, I started with my Prussian warband. Continue reading

Silver Bayonet: Bavarians

Initially, I wasn’t too interested in the Silver Bayonet, but I recently met some local gamers who were getting into it pretty heavily, so I figured why not do up a little unit and join in? Using the Victrix Bavarian models (with the Austrian unit list) I wanted the unit to have more of napoleonic army special unit look. The official models look more like generic gothic warband to me.

Continue reading