
Had a little momentum, so painted up the next Orc Warband unit, The Orc Shaman. I’m thinking this is going to be a Light Foot Unit with the Wizardlings fantasy option added, so a 5 point unit. This gives the unit three spells, which’ll probably be Power Bolt!, Befuddle Thee! and Heal Thee!. A range attack, a spell that batters a unit, and a healing spell. Pretty generic but probably the most flexible.
I’ve modeled this Light Foot unit with only two models. The Orc Shaman and a “summoned’ Bog Beast. The summoned part is just for Rule of Cool, I’m not going with the Summoner ability. This unit of 2 models will be 6 ST points each. Clearly, that Bog Beast can soak some damage, and the shaman has…”magicks”.
I painted up the Bog Beast with the same technique I do terrain. I recently acquired a pot of Dirty Down’s Moss Effect which is great, but I wonder if that sort of technical paint makes it visually too different from the orc models. Well, it’s also a Meirce Miniature that I had kicking around the bits box for awhile and the sculpts on those are a bit more detailed than my preferred style which lies closer to the Oathmark Orc Shaman from Northstar. I hope the duo fit together though.




Next team up on the painting block is my dwarf team. Continuing my trend of NFL themed teams, it’s on to the Games Workshop dwarf team. Pittsburg’s historic history of the steel industry is a great fit for a dwarven team, as is their history of punishing defenses and a strong running game. Thanks to Casey for whipping up the team logo for me! In case you don’t know, Gromril is the Warhammer metal that is prized by all for making of armor and weapons. I went with the city of Zhufbar as it was renowned for its metal working, and it fit perfectly with the theme. The first major question was to determine the paint scheme. 


