As with Mr. White, I am never content to have a project be finished. Although I’m not 100% on the newer rules for terrain in Underworlds, for the core boards in Shadespire there are some blocking terrain pieces. While not required I feel that having just some border lines on the hexes is enough to truly represent the terrain. I’m not the only one thinking that because there are people out there making terrain purposely made for the boards. Continue reading
Tag Archives: Warhammer Underworlds
Shadespire: Eyes of the Nine
I have been a fan of the models produced for Shadespire since they where first released. While I will always prefer multi-pose models over single pose, credit must be given to Games Workshop with the quality of their plastic models. They are clearly years ahead of their competitors and I personally believe that their line of Shadespire and the follow on edition models are some of the best. While the idea of a quasi-collectable card game is not normally in my wheelhouse, I just couldn’t resist the temptation of the models to give them a try. Using my new airbrush toy, the Eyes of the Nine where the first to go for a full spin. Continue reading
Taking the Plunge into the World of Airbrushing: Part 3
With no excuses left it was time to take the plunge into airbrushing. I combed YouTube looking for how-to videos and decided to follow a few techniques in my application. As with most videos on the topic, once I finally got my feet wet and started to use the airbrush I really wished I had started using it sooner! Continue reading
Warhammer Underworlds: Shadespire Ruins
One of the main things I like to be able to do when getting into a game is be able to provide all the bits necessary to host a few tables. By host I don’t mean to just have the bits available required to play, but to have tables that can immerse the players into the setting as much as possible. A game like Warhammer Underworlds doesn’t have a lot of the 3D features you see in the more traditional minis games as it’s pretty much a board game. However…there are blocked hexes and these can provide that little bit of dressing to represent models slinking about the ruins of the Mirrored City.
Warhammer Underworlds: Grand Alliance – Order
I recently knocked out three Order warbands for Warhammer Underworlds. The Farstriders, The Condemnors and The Chosen Axes. All three were a little on hold until I could replenish my green static grass supply. The grass came in, so the minis are done. Just in time to help build a little momentum here at the beginning of the New Year.
Underworlds: Display Base
Unfortunately, I don’t get out to many Warhammer Underworlds tournaments, but for games I really enjoyed, I’ve always liked have a little display base for my models. Nothing fancy, just something big enough for a warband or team’s worth of figs. Living in a smaller home, storage is an issue, so making and storing something like a display base has to take a few things into consideration. Namely… a low profile. Fortunately, a friend had a spare Arcane Ruins set which provided exactly what I needed.
The Shade-Crazed Gargant
Collector’s of White Dwarf were treated to a Warhammer: Underworlds variant in the magazine’s December 2018 issue. The Glass-Mad Gargant article introduced a fun multi-player scenario where the players battle not only against one another, but against a crazed denizen of the Mirrored City. I generally try to always ‘play it painted’, so haven’t run the scenario until I could get myself a Gargant. Well, now I have a giant…
Into The Nightvault
As a big fan of Warhammer Underworlds: Shadespire I was pleased with the news last year of a second Underworld location….the Nightvault. Not an entirely unique locale the Nightvault is deep within the heart of the Mirrored City, Shadespire. More importantly though…more warbands!
August Paint Challenge Results
I’m a little late on sharing the results of our August Paint Challenge, but late is better than never right? This month we decided to paint up some Warhammer Underworlds: Shadespire warbands. Jeff and Jason opted to both paint Magore’s Fiends while I painted up my Sepulchral Guard.
Of course Jeff finished first. Jeff continues the iron and blood theme of his bloodskin army for Age of Sigmar. These guys are definitely more iron than blood of course as they are heavily armored. I really admire Jeff’s metallics I feel like they turn out looking so much better than mine.
Next up are my Sepulchral Guard. I opted for an orange and black look for my skeletons. Everybody seems to be doing red on these guys (which looks great!) but I decided to do something a little different.
It’s a little Halloweeny of course, and a bit of an ode to my high school colors, but honestly I never had much school spirit (get it? eh … that joke would work better on the upcoming nighthaunt guys, wouldn’t it?)
And finally, Jason pulled through at the last minute with his take on the Fiends. Jason opted for more of the classic Khorne look and they look fantastic! I especially like the muted colors on the fleshhound. That thing looks ferocious.
Congrats again to everyone completing another paint challenge. Now for this month’s challenge …
September got its name from being the 7th month of the original Roman calendar. January and February were added later making it 9th.
NOVA Open News Roundtable Redux
Didn’t we just go over a bunch of juicy news and previews? Oh wait that was over a week ago. Still, a week?! Slow down, GW, we can’t keep up! Alright, guys lets gather back ’round the round table to go over what was shown off.